4-Week Video Game Workshop
CODEMASTERS: “From Team To Test Launch”
Learn game dev fundamentals: design, logic, coding, collaboration
Join a team-based GDevelop video game engine course focused on game development, where participants work as designers, developers, and animators to create interactive games. This hands-on experience teaches game creation, problem-solving, and teamwork, resulting in a complete game and a deeper understanding of the game development process.
Target Age: 13–18
Sessions: 4 (3 hours each)
Dates: Mondays, February 2, 9, 16 & 23
Time: 5:00pm-8:00pm
Team Model: Simulated game studio
Tech Stack: Use tools like GDevelop
Final Deliverable: A playable game uploaded for closed testing via platforms like itch.io, Google Play (Closed Alpha), or TestFlight for iOS (depending on feasibility)
Core Roles (Choose or Rotate)
Each learner picks a role, with options to rotate if time allows:
- Game Designer: Concept, mechanics, level design
- Developer: Coding game logic and interactivity
- Artist: Characters, environments, UI elements
- Sound Designer: Music and sound effects
- QA Tester: Playtesting, feedback, debugging
- Project Manager: Task coordination, deadlines, sprint planning
